Peoria City Championship Details  last updated 12/12/2018

2019 City Qualification and Tournament:

*All qualifying positions are limited to those who live and/or work in the Greater Peoria area and/or are regularly involved in Greater Peoria chess

**All qualifiers must score a 2/4 minimum (if no half or full point byes were awarded) or a 2.5/4 minimum (if awarded any half or full point byes) to qualify from a tournament. If the qualifying tournament is longer than 4 rounds, then the minimum qualifying score is raised by 0.5 points for each additional round of the tournament beyond 4. Additionally, no half point byes in the last round of a qualifier can count toward qualification (full point byes in the final round can count toward qualification as they occur due to an odd number of players and not due to absence of the player). If no such player meets the criteria (that hasn't already qualified), then that qualifying tournament's slot will be replaced with an additional At Large Committee Invitation slot.

***All ties in qualifying for a position in the city championship are resolved by highest established rating taken to floating points at the conclusion of the qualifying event or immediately prior to the seeding (or highest rating if all tied players have unestablished ratings)

****The At Large Committee Invitee is determined by the GPCF Tournament Committee with consideration given (but not limited) to previous City Championship participation (and performance), high USCF rating, balancing the rating strength between sections in 2018 championship, activity in USCF rated games over the past year, activity in Greater Peoria chess (club activity, weekend tournament activity, rated, or unrated), potential unforeseen controversy regarding not qualifying via another means (due to ambiguity regarding qualification rules), etc. The At Large Committee Invitee should not be a player that received an invite in the immediately previous year. The Invitee should qualify for the following year's tournament via another means if he/she wishes to play again.

*****Seeding will be calculated based off of the published April 2018 USCF rating list upon its immediate availability from highest rated to lowest rated. All ties in rating for seeding or tie-break purposes during the tournament itself are decided by the April 2018 published rating list including floating points. Provisional ratings will be considered as actual rating for seeding and tie-break purposes during the tournament.

*******Any ambiguity surrounding a situation that arises during the qualification, seeding, or tournament play will be handled by a majority vote of the GPCF Tournament Committee (with any involved players recused) with future city championship rules amended to address the issue(s).

Order of Determination for Qualification: 

1 - Defending 2018 City Champion -- Michael Leali

2 - 2018 Runner-Up of City Championship -- Alex Beecher

3 - 2018 Greater Peoria Open (best score that will play and not previously qualified) -- Daniel Garrett

4 - 2018 Midsummer Knights Dream (best score that will play and not previously qualified) -- Owen Zhang

5 - 2018 Bradley Summer Open (best score that will play and not previously qualified) -- Len Brown

6 - 2018 Fall Into Chess (best score that will play and not previously qualified) -- Wayne Zimmerle

7 - 2018 Winter Qualifier (best score that will play and not previously qualified) -- Kurt Bendoraitis

8 - 2018 Ladder (top finisher that will play and not previously qualified)

9 - 2018 Bradley Winter Open (best score that will play and not previously qualified)

10 - 2018 Last Chance Qualifier (best score that will play and not previously qualified)

11 - Highest Rated (that will play and not previously qualified)

12 - At large Committee Invitee

The tiebreak that will be used in case of a tie.  The position will go to the Highest Rated player in the tie. 

 The 12 qualifying players are divided into 2 sections of 6 players each. Each section plays a round robin and the section winners then meet in a match to determine the winner.

Assigning Players to Groups A and B.

 Our goal is to have two reasonably even groups based on average rating. We do this by first selecting players in order of their rating and assigning them to group A or Group B.

 For the first two players, we arbitrarily assign the highest rated player to Group A and the second to group B. So Group A received the highest player in position 1 of the six selections.

 If we continue to alternate Group A and Group B (ABABABABABAB) in this way, then, for each of the six selection pairs, Group A will always get the higher rated player. To make it more fair and even out the ratings between the groups, we instead allow Group B to have the higher rated player in every other pair of selections (ABBAABBAABBA). This guarantees a more even and fair spread of players between the two groups.

 

The Finals Match.

 The winners of the two groups meet in a final match. It takes at least 2 points and a lead in score to win the match. Possible scores are 2-0, 2-1, 2.5-.5, 2.5-1.5. If the score is tied at 2-2, we again go to a possible 2 games at G30+5 and 2 games at G5+3, played in a single meeting. The higher rated player receives White in the first game, colors are alternated thereafter.